Project Persei
Earth has frozen. The stars are calling. A deep-space exploration game built on real NASA exoplanet data — wrapped around a story where conspiracy and reality collapse into one another.
The premise
A nuclear winter. A new ice age. A choice.
The bombs went off. The smoke stayed. Within months the sky was sealed and the temperature was falling, and falling, and falling. The world that survived the explosion is now slowly dying under its own ash.
You can stay on Earth, where the cold will eventually take your body — and the silence, your mind. Or you can climb into something still warm, point it up, and go.
Freeze, lose your mind — or venture out for the unknown in hope of saving your sanity.
Nothing out there is invented. Every star you fly toward is a real star. Every world you reach is a real world we've catalogued. The only fiction is what — and who — is waiting on them.
What it is
Real science. Unreal story.
Real NASA exoplanet data
Every system, star, and confirmed exoplanet is pulled from NASA's open archive. The map is the universe.
Deep-space exploration
Plot a course across catalogued systems. Discover, scan, and survive on worlds that exist in the real sky.
A frozen Earth, a clouded sky
Bombs sealed the atmosphere. The new ice age is the world you're trying to outrun.
Sanity & solitude
The silence of space is its own enemy. Your mind is a system you have to maintain.
Reality vs. conspiracy
The deeper you fly, the harder it gets to tell what was always true and what was always being kept from you.
A long story, told slowly
Persei is built for hours of headphones-on play — atmospheric, narrative-first, and uninterested in busywork.
Status
In early development · Targeting 2027.
The most ambitious thing on the studio's board. Sign up to follow it from the first pre-alpha onward.
